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Arrow Conveyor

Arrow Conveyor: progress

about 70%

Final polish

A rough percentage, deliberately cautious. As of October 9, 2026.

The game is complete: 60 levels across five worlds, a daily challenge, ten themes. After a thorough review (bugs fixed, levels rebuilt, phone tests), what remains is to check the latest balancing and prepare the release.

Latest changes

  • Daily wheel, a streak to keep up on the daily challenge, and trying a theme before buying it (October 2026).
  • First successful phone tests: start-up, save kept after an update, daily challenge (October 2026).
  • Game brought up to date for Android 16: full screen, nothing hidden under the notch (October 2026).
  • All 60 levels rebuilt: difficulty in waves, HARD and SUPER HARD levels flagged on the map (October 2026).
  • Daily challenge (365 puzzles), daily gift, a chest every 25 stars, a "one symbol per color" option (October 2026).
  • Bugs fixed, including a damaged save that froze the game; store listing and privacy policy written (October 2026).

In progress

  • Checking the latest balancing pass: rewards and daily features.
  • Phone testing is half done: sound, performance on an entry-level device and the tablet layout are among the checks still to do.

Coming next

  • Putting the privacy policy online.
  • Store forms: content rating, data collected, audience aged 13 and over.
  • Preparing the version that will be sent to the store.
  • After release: adjusting levels that prove too hard or too easy, based on early feedback.
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