Creature Rush: progress
about 40%
In developmentA first version exists: three circuits, ten creatures, opponents and the menus. Tilt steering has not yet been checked on a real phone.
Latest changes
- Menus: creature selection, circuit selection, results and settings (September 2026).
- A full race: countdown, laps, checkpoints, timer and ranking against opponents (September 2026).
- Three circuits: a meadow, a swamp and a crystal cavern (September 2026).
- Ten creatures with different stats: top speed, acceleration, steering, grip (September 2026).
- Tilt steering, with a neutral position learned at the start of every race (September 2026).
In progress
- A shop for creature looks, paid for with coins earned by racing: the structure is in place, the looks are still to be drawn.
Coming next
- Trying tilt steering on a real phone.
- Proper sounds and music in place of the placeholder ones.
- Optimisation and final testing on Android.