Escaping Monsters: progress
about 65%
Final polishThe game plays from start to finish: 15 levels across 3 worlds, 3 bosses to escape, 3 heroes, original music and sound effects. The Android version is written, but it has not yet been checked on a real phone.
Latest changes
- Settings screen rearranged: everything fits on a phone without scrolling (September 2026).
- Privacy policy written and final checklist drawn up (September 2026).
- Android version written: ads, purchases, cloud save, icon (September 2026).
- Fairer boss chases: a boss only attacks once it is visible on screen (September 2026).
- Shop, hero selection, original music and sound effects; all 15 levels checked to be finishable (September 2026).
- Core gameplay: running, jumping, double jumping, dodging, monsters and bosses (September 2026).
In progress
- Android version written and a first installable version produced; nothing has been checked on a real phone so far.
Coming next
- Tests on real phones: touch feel, notched screens, performance on a low-end device, audio volumes.
- Setting up the game's store listing: texts, screenshots, purchases and cloud save.
- Putting the privacy policy online.
- Internal testing phase, then release.