Monster Tower: progress
about 55%
In developmentThe first world is complete: ten levels, from the swamp to the corrupted woods, and 353 monsters to collect and fuse. Still to come: polish, balancing and most of the sound.
Latest changes
- New summoning screen: cards to flip, sound effects and reward milestones (September 2026).
- World 1 battle maps redrawn: new ground, a landmark unique to each level, ruins, boardwalks and reeds (September 2026).
- World 1 complete: ten levels, including a secret level and a final boss (September 2026).
- Animations for monsters and enemies: idle, movement, attack, taking a hit (September 2026).
- Monsters placed freely on the map by dragging them; adjustable battle speed (September 2026).
- Stars earned according to the camp's remaining health; monsters can be upgraded mid-battle (September 2026).
In progress
- Visual touch-ups to the battle maps and the summoning screen.
Coming next
- Polish for the interface and the animations.
- Balancing of rewards and monster progression.
- Sound and music for the menus, battles and fusion.