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Monster Tower

Monster Tower: progress

about 55%

In development

A rough percentage, deliberately cautious. As of October 9, 2026.

The first world is complete: ten levels, from the swamp to the corrupted woods, and 353 monsters to collect and fuse. Still to come: polish, balancing and most of the sound.

Latest changes

  • New summoning screen: cards to flip, sound effects and reward milestones (September 2026).
  • World 1 battle maps redrawn: new ground, a landmark unique to each level, ruins, boardwalks and reeds (September 2026).
  • World 1 complete: ten levels, including a secret level and a final boss (September 2026).
  • Animations for monsters and enemies: idle, movement, attack, taking a hit (September 2026).
  • Monsters placed freely on the map by dragging them; adjustable battle speed (September 2026).
  • Stars earned according to the camp's remaining health; monsters can be upgraded mid-battle (September 2026).

In progress

  • Visual touch-ups to the battle maps and the summoning screen.

Coming next

  • Polish for the interface and the animations.
  • Balancing of rewards and monster progression.
  • Sound and music for the menus, battles and fusion.
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